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[Fanfic] - Danganronpa MKPC - Everlasting Hope [TW: Mature Content ; NO NSFW ; Potential Gore]

Messages 4900 - King Mario King Mario
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Maths
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Space for Anything... again

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Has the internet gotten strange lately?

You are being haunted by ghosts
koopa1
Messages 4900 - King Mario King Mario
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/!\ OFFICIAL SUGGESTIONS TOPIC

Messages 4900 - King Mario King Mario
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Some quick mode track builder suggestions:
1.Ability to change the color of the road,offroad,water,void,lava(and other stuff)
2.Custom Music
3.Quick mode track pieces builder
4.Diagonal track pieces and turns
5.More Space to build tracks in quick mode
6.Cannons,Mobile Floors,and Elevators in quick mode

7.Custom background for quick mode
React with a tick if ya want this!

If you want that much just use complete mode
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Messages 4900 - King Mario King Mario
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Remove message leaderboard
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Track Of The Day/Week

Messages 4900 - King Mario King Mario
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CraftoMK09 wrote:
Invu wrote:
Many of the more experienced players want newer players to play the game more, whether it's TT, online mode, lounges or track creation. The thing is, I believe that in the current state of things, the forum is way more pushed on the home page as it is quite literally the first thing you see. Besides that, the base game tracks can be pretty hard to drive on, as they are quite thin, and  in my opinion can get quite boring after some time (no offense obviously).

As a solution to that, I have decided to create this topic. How will things work?

Simple, every once in a while (probably not every day cause I'm a high schooler and have other passions than MKPC), I'll send a custom track that I find particularly good and give you guys reasons to play the track. This will allow you guys to discover custom tracks that you can have fun on, and maybe even inspire you to make your own!
@Nodac64
Today, I'm kicking off things with a rather simple-to-understand and easily sight-readable track, Toad Town, made by Nodac64. It is pretty popular and part of CTGP-PC But Good, with 23 vews and an high average of 4.83/5. It's a fun, bright, colorful track that takes you inside a town populated by Toads, and around said town. Drive through little houses, then into a cave, and jump over bridges! Be careful not to fall down, or you'll have to drive back to the place you jumped from. Not the second time though, there's an invisible jump to allow you to keep going on. ;) I hope you'll have a lot of fun playing this track, it's quite easy to drive on and very lively visually. There are also some shortcuts which I'm hoping you will find! :)


I know this is unrated but mabye this could be a candidate for a future (track of the day)? https://mkpc.malahieude.net/map.php?i=210848

The point of this topic is for Invu to select tracks from the community that he considers to be underappreciated, in order to make them more popular. By attempting to submit your own track to the topic, you are taking away from the community aspect and are trying to make it about yourself. Anyway, I did decide to test your track, and the chances of it being a candidate are miniscule. Tracks shared in this topic are supposed to be high quality, with a lot of work put into it, whereas a track with only 12 different colours is gonna be quite low effort and low quality so won't get in. If you want your tracks to be shared in this topic, you have to work for it, by improving your overall track creation skills to match, or at least come close, to any track shared in this topic

MKPC New Tournament 1

Messages 4900 - King Mario King Mario
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I would like to become the black captain and win this event
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SM7E: The Second Round (new multicup)

Retro rewind in mkpc

Messages 4900 - King Mario King Mario
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Messages 4900 - King Mario King Mario
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I think it's clear to anyone who does online sessions on this multicup that I don't like it, but I thought I'd go through and explain the problems with it. More importantly though, I'd like to be able to help all the different track creators of this multicup to be able to improve, since these tracks generally look like the same quality I had in 2022 when I first joined MKPC, and now my tracks have been able to rise to the quality of the Yoshi Circuit seen in this multicup. I'll go through a list of different problems with these tracks and explain how it can be improved, and once you get those 3 sorted, your tracks will likely be a lot better

1. Pixel Size
A lot of the tracks in this multicup have quite large pixels, which can be problematic, since it then worsens almost every other attribute of a track, such as worse textures, shading, and can even make the gameplay a lot harder to read. This is also a problem for the other end of a scale where the site used for making art has no pixels at all, and are pure drawing focused. Unless you're a master in regular art, these suck for MKPC because the leave the track looking messy. I imagine quite a lot of people here use pixilart, so my recommendation on that site is to use a canvas size around 600x600 (can go a larger size once you get more comfortable with making tracks) then upscale by 2x when exporting the image.

2. Consistency
Another issue in lots of these tracks are that they're quite inconsistent. Some parts may have a width of 48 pixels, while other parts have a 60 pixel width. This causes the visuals to look messy, but also makes gameplay feel weird. This can be dealt with by doing each side of the road as different lines, and using circle tool for making turns, deleting the parts you don't want. It's fine if it's not perfect, but I'd rather it ranging from 48-50 pixels than 48-60 pixels.

3. Textures
I could probably count on my hands how many tracks are actually textured. These are quite simple, but go a long way to making the visuals look way better. You can make these pretty simply by making a texture in a small grid (such as 8x8 or 16x16) on an alternate layer, copy pasting it across the layer, than deleting it in all areas it's not needed in.

Bonus. Paint.net
A bonus tip is that paint.net is a very useful app to be able to make tracks, since it can quite easily deal with all the issues I have presented, since it's not limited by image size so it can handle 1x1 pixels, it's got a built in tool for designing lines (straight and curved) with a consistent width. It also has built in textures that can be applied. It is free to use and the only downside is that it doesn't work on some older computers. Just make sure to turn off anti-aliasing. If you want a full guide on paint.net, react to this message with :rob_dabbing:
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Messages 4900 - King Mario King Mario
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Retro Rewind in MKPC Reborn

Messages 4900 - King Mario King Mario
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coolmonkey wrote:
I still don't really get the point of this, if you're raising the bar of acceptance, at what point does it become generations. I think instead of trying to compete with a higher quality multicup, the goal should instead be raising the quality of the track creators to be able to get into projects such as Generations. I understand you really want to be in control of your own collab multicup, but there are likely other ways you can make them instead of trying to create conflicts of activity between the forum on discord community. I'll try to create a tutorial across this week on how to make high quality tracks on paint.net (with some general tips for those stuck on other platforms) to help bring the forum community's creations skills closer to those of the discord community

im not trying to compete, it was just a  little experement. everything else, understandible

I get you're not trying to compete, but the end results of this experiment does result in competition between the forum and discord, since the forum want to play on this project since they created stuff for it, while discord want to play tracks of high quality. I think the best approach is finish the original (I've unlocked the topic now) so that people can at least feel like they're not ending it before it's finished, then try to promote higher quality tracks to eventually have a lot higher quality tracks released on the game more frequently, being able to help out with the big projects, and increasing the average track quality on the site
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Messages 4900 - King Mario King Mario
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I still don't really get the point of this, if you're raising the bar of acceptance, at what point does it become generations. I think instead of trying to compete with a higher quality multicup, the goal should instead be raising the quality of the track creators to be able to get into projects such as Generations. I understand you really want to be in control of your own collab multicup, but there are likely other ways you can make them instead of trying to create conflicts of activity between the forum on discord community. I'll try to create a tutorial across this week on how to make high quality tracks on paint.net (with some general tips for those stuck on other platforms) to help bring the forum community's creations skills closer to those of the discord community

Custom Arena Grand Prix (CAGP) TBC

Messages 4900 - King Mario King Mario
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Hey guys I'm gonna be making a CTGP for battle mode called CAGP. I'll also be hosting a TBC for it, so if you want a chance to get your arenas in then participating in this could help you.
There will not be any specific theme for this, however it is recommended to make the arena small (use base game arenas for a good estimate on what size to make it) and utilise time overrides to make the arena more interesting. Also retros are banned.

For an idea for what makes a good nitro arena, check out these:
https://mkpc.malahieude.net/battle.php?i=17674
https://mkpc.malahieude.net/battle.php?i=17830

If you would also like to contribute outside of the TBC with retro arenas, check out this for a good idea on how to make it:
https://mkpc.malahieude.net/battle.php?i=17820
luigi_fear2

Share Your Custom Decors!

Messages 4900 - King Mario King Mario
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ChocoM1lk wrote:
SuperMega7 wrote:
I'll share my ads that I made, you can remake them if you want, so they could look better...

Stay Warm!!!
Koopa Capes
ChocoM1lk Snacks With Nuts

what nuts 🤨

Mine
gamba1
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xd1
Messages 4900 - King Mario King Mario
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iKapten wrote:
Fin_Script wrote:
[url][/url]


What the hell are you doing?

Whatever he was doing, it was spam, so I've deleted the messages
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Messages 4900 - King Mario King Mario
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If anyone would like a more abstract advertisement, feel free to ask me. Here is an example of one (probably used in one of my tracks)
https://mkpc.malahieude.net/images/sprites/uploads/dc-62c292d587e1b-17003.png
Messages 4900 - King Mario King Mario
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WARNING!

Copyright Disclaimer
under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.

Thanks so much!!!1

Useless message
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