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/!\ OFFICIAL SUGGESTIONS TOPIC
On 2025-07-17 at 12:00:58
People have been making a lot of topics about suggestions for MKPC, so rather than having tens of the same topic it's better to just have 1 topic for everything.
Topic Rules: (just to keep things neat here)
1. Read the Frequently Asked Suggestions (FAS) in the post below, which lists common examples and explains why said suggestions won't be added to MKPC. Do not suggest anything within that post (might be updated in the future) or else the post will be deleted.
2. Merge suggestions into one post rather than making multiple posts for each suggestion. Just because the topic is about providing new ideas to make the site better doesn't mean you can message farm here. Also, please also refrain from sending every second or so message because this isn't the topic to be active in.
3. You aren't Wargor so don't act like these suggestions will be implemented just because you like them. No i-forgot behaviour allowed.
4. Stay on topic. This topic is only for suggestions and discussions around them so don't post any irrelevant messages.
5. Don't recreate this topic, otherwise it will be deleted.
6. Be clear with your suggestions. This isn't mandatory, however it is much more beneficial if you explain how your suggestion may be implemented and why it may be useful.
Topic Rules: (just to keep things neat here)
1. Read the Frequently Asked Suggestions (FAS) in the post below, which lists common examples and explains why said suggestions won't be added to MKPC. Do not suggest anything within that post (might be updated in the future) or else the post will be deleted.
2. Merge suggestions into one post rather than making multiple posts for each suggestion. Just because the topic is about providing new ideas to make the site better doesn't mean you can message farm here. Also, please also refrain from sending every second or so message because this isn't the topic to be active in.
3. You aren't Wargor so don't act like these suggestions will be implemented just because you like them. No i-forgot behaviour allowed.
4. Stay on topic. This topic is only for suggestions and discussions around them so don't post any irrelevant messages.
5. Don't recreate this topic, otherwise it will be deleted.
6. Be clear with your suggestions. This isn't mandatory, however it is much more beneficial if you explain how your suggestion may be implemented and why it may be useful.






Share Your Custom Decors!
On 2020-09-03 at 01:38:55
On 2020-08-31 at 01:05:39
Wide Putin as Deco?
Nexus / It's Time To Say Goodbye
On 2025-08-06 at 08:04:19
Thanks for everything you've contributed to the site π«‘
and also thanks for :Macaco: and :LaMucca:
and also thanks for :Macaco: and :LaMucca:

PROJECT: Mariokart World PC
On 2025-08-10 at 01:40:39
You could just make a multi cup thatβs basically like free roam but all the courses are separated but still takes up less space(what I mean by that is that all the courses are like free roam where you get to explore the image)
This might be a bit pointless, and also would require everyone who does have a track in the project to create another version and probably spend more time extending their image (which may not even work in some cases). But also if the tracks are separated then it's not exactly free roam either, so I can't imagine people wanting to play these tbh.
Question: are we gonna make crown cities 1, 2, 3, and the full changing track?
CC1 is already made and can be found on the track list (2nd post), and CC2 will also be featured once a suitable version of that is made. Either CC3 or CCFull will feature in the bonus cup once that gets figured out.
Also, if it'd be easier, the intermissions could be their own race. This would mean that the mushroom cup would be Bros. Circuit, MBC to Crown City, Crown City, Crown City to Whistlestop, Whistlestop to DK Spaceport, then finally DK Spaceport itself.
Not only do intermissions take significantly longer to make due to both their size and the fact that you have to make the actual track + the route + a bit of the starting track, they're also pretty unrewarding to play. There's far less of an incentive to create these since people won't really be playing them, and most of these courses have at least 10+ hours put into them already. The main 32 will just be the 3-lap races, which is also what most people who play MKWorld actually prefer. I won't stop people from making their own intermissions if they want to but it will most likely not feature because I can't imagine people would want to make a high quality intermission let alone all of the GP ones.
On 2025-08-10 at 00:51:20
do you plan to make the open world of mkworld in mkpc ????
Most likely not. Image sizes across the tracks aren't even, it be a massive pain in the ass to program and optimising it will be absolutely awful. I can also see the full image being like 300MB+ so it would probably be terrible to play too.
On 2025-08-09 at 03:37:59
(still figuring out how to include the bonus tracks)
Wdym by bonus tracks?
There are some extra tracks that don't feature in the main cups such as a third variant of Crown City and another track the community calls "Daisy's Palace". There are also some extra SNES tributes on the world map such as the Ghost Valleys that could definitely be used for the bonus cup despite not being properly playable in World.


On 2025-08-09 at 03:12:52
I've updated the 2nd post to include a key to make the list a bit easier to understand.
I also think it's awesome to see people really getting behind this project so thanks.
I also think it's awesome to see people really getting behind this project so thanks.
On 2025-08-05 at 04:11:34
https://mkpc.malahieude.net/map.php?i=196250&collab=6gISZ2hQnRCc3PaR3IkS_8Ky
ITS DONE!!!
sorry it took so long i wanted it perfect
i hope it gets accepted
ITS DONE!!!
sorry it took so long i wanted it perfect
i hope it gets accepted
Not bad at all, although there are several things that can be improved:
- The textures used are quite nice, but often textures alone may not be enough to be visually pleasing. The most notable case of this problem is in the grey section on L2/L3 where the OOB is a simple solid colour with no details, which should probably contain some building designs. There is also the OOB grass which seems to be missing some of the huts although this doesn't stick out as much as the previous example.
- A lot of the outlines are a bit unpolished, i.e. the turns are really jagged and inconsistent
- The rails seem to be jumps, which I think is fine given there isn't really another option, although some of them have a jump height that is way too high (worst offender is the one on the 2nd hairpin, but they are easy fixes).
- The background should probably be more faithful to the MKWorld remake since it doesn't really look anything like it. It should definitely include some buildings and maybe the boats to name a few things, although you may need a bit more. Not really expecting this to be super faithful but it does need a change.
- You forgot the shortcut on late L2.
This is where I introduce the π¨Chopping Block category for those who don't know about it yet. This means the track will be temporarily included in the project; however, it is at a high risk of being replaced once another version comes along.
Keep it up though, because it's not a bad recreation. This is also the best submission on the topic so far so hopefully it makes it a bit clearer as to what the standard is actually like.
imma try rainbow road nobody is insane enough to make it....other than me
I'll save you the dread, a megacollab is being planned for this.

On 2025-07-20 at 00:46:24
Updated the first post regarding submissions. Since this is a community project everyone is able to participate.
On 2025-07-19 at 08:08:11
π Mushroom Cup:
- β Mario Bros. Circuit (@NexusX)
- β Crown City 1 (@BowserJr03)
- Whistlestop Summit
- DK Spaceport π
π» Flower Cup:
- Desert Hills π
- Shy Guy Bazaar
- Wario Stadium π
- Airship Fortress
β Star Cup:
- DK Pass
- Starview Peak
- β Sky-High Sundae (@RedPikmin95)
- β Wario Shipyard (@Starl-)
π Shell Cup:
- β Koopa Troopa Beach (@Coolmonkey)
- Faraway Oasis
- Crown City 2
- Peach Stadium 1 π
π Banana Cup:
- π¨Peach Beach (@jassyjasper123)
- Salty Salty Speedway
- Dino Dino Jungle
- Great ? Block Ruins π
π Leaf Cup:
- Cheep Cheep Falls π
- Dandelion Depths
- Boo Cinema π
- Dry Bones Burnout π
β‘ Lightning Cup:
- π¨Moo Moo Meadows (@NexusX) + π
- Choco Mountain π
- Toad's Factory π
- Bowser's Castle π
π Special Cup:
- Acorn Heights
- Mario Circuit π
- Peach Stadium 2 π
- Rainbow Road
π Key:
β = Accepted. The track is high quality and will be featured in the project.
π¨ = Chopping Block. The track will be temporarily featured but easily replaceable.
π = Work in Progress. Track is currently being worked on (not always accurate).
(still figuring out how to include the bonus tracks)
- β Mario Bros. Circuit (@NexusX)
- β Crown City 1 (@BowserJr03)
- Whistlestop Summit
- DK Spaceport π
π» Flower Cup:
- Desert Hills π
- Shy Guy Bazaar
- Wario Stadium π
- Airship Fortress
β Star Cup:
- DK Pass
- Starview Peak
- β Sky-High Sundae (@RedPikmin95)
- β Wario Shipyard (@Starl-)
π Shell Cup:
- β Koopa Troopa Beach (@Coolmonkey)
- Faraway Oasis
- Crown City 2
- Peach Stadium 1 π
π Banana Cup:
- π¨Peach Beach (@jassyjasper123)
- Salty Salty Speedway
- Dino Dino Jungle
- Great ? Block Ruins π
π Leaf Cup:
- Cheep Cheep Falls π
- Dandelion Depths
- Boo Cinema π
- Dry Bones Burnout π
β‘ Lightning Cup:
- π¨Moo Moo Meadows (@NexusX) + π
- Choco Mountain π
- Toad's Factory π
- Bowser's Castle π
π Special Cup:
- Acorn Heights
- Mario Circuit π
- Peach Stadium 2 π
- Rainbow Road
π Key:
β = Accepted. The track is high quality and will be featured in the project.
π¨ = Chopping Block. The track will be temporarily featured but easily replaceable.
π = Work in Progress. Track is currently being worked on (not always accurate).
(still figuring out how to include the bonus tracks)

On 2025-07-19 at 08:08:02
MKWorld PC is a community project similar to MKPC Generations where members collaborate to recreate all of the Mariokart World tracks from the NS2.
At the time of posting this we only have 4 tracks confirmed, however many are currently being worked on by several members (at least 9 from memory). We may release each cup once all tracks within it are completed, however the full multicup will likely be released once all 32 tracks are done.
This topic will be used to notify the community about progress on the project, such as whenever tracks get accepted. Feel free to also use this topic for anything regarding the project, including submissions
(although be warned the standard is quite high).
For submissions, anyone is allowed to submit a track, even if it is already made (remakes must be faithful to the original MKWorld version). We will just decide which version is the better one.
At the time of posting this we only have 4 tracks confirmed, however many are currently being worked on by several members (at least 9 from memory). We may release each cup once all tracks within it are completed, however the full multicup will likely be released once all 32 tracks are done.
This topic will be used to notify the community about progress on the project, such as whenever tracks get accepted. Feel free to also use this topic for anything regarding the project, including submissions

For submissions, anyone is allowed to submit a track, even if it is already made (remakes must be faithful to the original MKWorld version). We will just decide which version is the better one.

/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DΓFIS /!\
On 2025-03-13 at 00:41:33
Why do you always change the challenge difficulty to easy?
Most likely because the challenge is actually easy.
For example, I've seen some challenges recently that have a time limit of 1:30 requested as "difficult", but can be beaten in half of that without really trying. So of course we need to downgrade the difficulty.
On 2025-03-11 at 22:54:03
To be fair the current rules are pretty outdated and at times unclear so maybe I should work on a new set (that totally wasn't proposed several years ago).

On 2025-03-11 at 21:44:45
You're not allowed to make tracks on the same tracks as the Mario Kart PC multicup roster.
Track: Cheep Cheep Island R https://mkpc.malahieude.net/map.php?i=166549
Challenge details
Complete the track in VS mode, in 100cc mirror class, with 9 participants, in medium mode, by falling at most 1 time, in 4th place or better, without being hit by a red shell or a poison mushroom
No teams
Name: Erin's Grotto
Difficulty: Difficult
Complete the track in VS mode, in 100cc mirror class, with 9 participants, in medium mode, by falling at most 1 time, in 4th place or better, without being hit by a red shell or a poison mushroom
No teams
Name: Erin's Grotto
Difficulty: Difficult
This is confusing because the map was rotated, the music isn't the original, there are Goombas, there is custom music, and I'm not the only person who made the same track as the Mario Kart PC multicup roster! What's even more, it's the reverse variant!
Most likely the "R" wasn't seen by the validator, if you rebeat it I can fix it (challenges might be downgraded to medium difficulty).
Btw rotating the image doesn't count towards anything since the image is still technically the same, and the goombas and custom music are a bit debatable. It's mainly the R variant part that would let this slide.



On 2025-03-09 at 23:35:30
The topic isn't for letting people know what challenges you have, it's about what challenges are allowed and if people have any questions around them.
thats not what i meant to do i was trying to get my challenge published cuz thats literally what the title is
You might not be aware of how the system works, but basically all pending challenges are put on a hidden log only validators have access to, so we can see it anyway.
On 2025-03-09 at 23:10:13
The topic isn't for letting people know what challenges you have, it's about what challenges are allowed and if people have any questions around them.

On 2025-02-25 at 02:07:52
Most likely a break or just busy with other stuff, tbh we've only got 1 really active validator atm.
We've also gotten a lot of challenges recently too, more than what we normally get. Yesterday when I got on there were 82 pending, I brought that down to 40 but it's back up to 57. I plan on doing a bit more soon but obviously I need to prioritise uni work.
Hope this helps.
Wait who is that really active validator called? Just wondering.
(Sorry if I am getting up in y'all's business, but I just wanna know, also thanks for responding to the previous message)
Nodac is, he's practically done like 90%+ of the challenges lately, so I think he deserves a break lol.
On 2025-02-25 at 01:52:31
Also, my 4 challenges have been in validation for like 5 days now, and I just put another challenge in validation, so I am wondering, what is happening? (Sorry if y'all are having a break off, but I just want an answer from one of the validators)
Most likely a break or just busy with other stuff, tbh we've only got 1 really active validator atm.
We've also gotten a lot of challenges recently too, more than what we normally get. Yesterday when I got on there were 82 pending, I brought that down to 40 but it's back up to 57. I plan on doing a bit more soon but obviously I need to prioritise uni work.
Hope this helps.
On 2024-04-06 at 00:25:45
howjar daddy
Thank you for contributing to this topic. Unfortunately, you did not complete the challenge of "following forum rules" so I cannot award you your 20 challenge points.


