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PROJECT: Mariokart World PC

Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
I've updated the 2nd post to include a key to make the list a bit easier to understand.

I also think it's awesome to see people really getting behind this project so thanks.
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
https://mkpc.malahieude.net/map.php?i=196250&collab=6gISZ2hQnRCc3PaR3IkS_8Ky

ITS DONE!!!

sorry it took so long i wanted it perfect
i hope it gets accepted


Not bad at all, although there are several things that can be improved:
- The textures used are quite nice, but often textures alone may not be enough to be visually pleasing. The most notable case of this problem is in the grey section on L2/L3 where the OOB is a simple solid colour with no details, which should probably contain some building designs. There is also the OOB grass which seems to be missing some of the huts although this doesn't stick out as much as the previous example.
- A lot of the outlines are a bit unpolished, i.e. the turns are really jagged and inconsistent
- The rails seem to be jumps, which I think is fine given there isn't really another option, although some of them have a jump height that is way too high (worst offender is the one on the 2nd hairpin, but they are easy fixes).
- The background should probably be more faithful to the MKWorld remake since it doesn't really look anything like it. It should definitely include some buildings and maybe the boats to name a few things, although you may need a bit more. Not really expecting this to be super faithful but it does need a change.
- You forgot the shortcut on late L2.

This is where I introduce the 🟨Chopping Block category for those who don't know about it yet. This means the track will be temporarily included in the project; however, it is at a high risk of being replaced once another version comes along.

Keep it up though, because it's not a bad recreation. This is also the best submission on the topic so far so hopefully it makes it a bit clearer as to what the standard is actually like.

imma try rainbow road nobody is insane enough to make it....other than me


I'll save you the dread, a megacollab is being planned for this.
ok1
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Updated the first post regarding submissions. Since this is a community project everyone is able to participate.
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
πŸ„ Mushroom Cup:
- βœ…Mario Bros. Circuit (@NexusX)
- βœ…Crown City 1 (@BowserJr03)
- Whistlestop Summit
- DK Spaceport πŸ•’

🌻 Flower Cup:
- Desert Hills πŸ•’
- Shy Guy Bazaar
- Wario Stadium πŸ•’
- Airship Fortress

⭐ Star Cup:
- DK Pass
- Starview Peak
- βœ…Sky-High Sundae (@RedPikmin95)
- βœ…Wario Shipyard (@Starl-)

🐚 Shell Cup:
- βœ…Koopa Troopa Beach (@Coolmonkey)
- Faraway Oasis
- Crown City 2
- Peach Stadium 1 πŸ•’

🍌 Banana Cup:
- 🟨Peach Beach (@jassyjasper123)
- Salty Salty Speedway
- Dino Dino Jungle
- Great ? Block Ruins πŸ•’

πŸ‚ Leaf Cup:
- Cheep Cheep Falls πŸ•’
- Dandelion Depths
- Boo Cinema πŸ•’
- Dry Bones Burnout πŸ•’

⚑ Lightning Cup:
- 🟨Moo Moo Meadows (@NexusX) + πŸ•’
- Choco Mountain πŸ•’
- Toad's Factory πŸ•’
- βœ…Bowser's Castle (@RHcks)

πŸ‘‘ Special Cup:
- Acorn Heights
- Mario Circuit πŸ•’
- Peach Stadium 2 πŸ•’
- Rainbow Road

πŸ“Š Key:
βœ… = Accepted. The track is high quality and will be featured in the project.
🟨 = Chopping Block. The track will be temporarily featured but easily replaceable.
πŸ•’ = Work in Progress. Track is currently being worked on (not always accurate).

(still figuring out how to include the bonus tracks)
check2
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
MKWorld PC is a community project similar to MKPC Generations where members collaborate to recreate all of the Mariokart World tracks from the NS2.

At the time of posting this we only have 4 tracks confirmed, however many are currently being worked on by several members (at least 9 from memory). We may release each cup once all tracks within it are completed, however the full multicup will likely be released once all 32 tracks are done.

This topic will be used to notify the community about progress on the project, such as whenever tracks get accepted. Feel free to also use this topic for anything regarding the project, including submissions ;)
(although be warned the standard is quite high).

For submissions, anyone is allowed to submit a track, even if it is already made (remakes must be faithful to the original MKWorld version). We will just decide which version is the better one.
thumbsup7

Top 5 MKPC Custom Tracks

Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Going to revive this topic because I think it's worth bringing back. I posted about 2 months ago but since then some more tracks have been released that I think definitely deserve to be mentioned. There were also some tracks I missed before that I think are really cool. Once again, I'd be interested to hear everyone else's opinions, but for now here's my extended list in no particular order.

------------------------------------------

MMGP+ Blooper Inc. by @MakenMoozac
MakenMoozac is definitely one of those underappreciated creators because some of the stuff he comes up with is genuinely peak. He does the themes that no-one else thinks of and then uses them to their full potential, and Blooper Inc is no different. Never would I have expected an office track to be so interesting, and the toads on the office chairs are amazing. This track is just a glimpse of his innovation so go check out some of his other stuff too.

TKC Space Land by @Kernell
Kernell is the guy whose opinions I'll never understand but somehow none of his bad takes end up in his tracks, and he might honestly be the best gameplay creator as of right now. Whilst I prefer Mirage Drylands' gameplay, Space Land is more impressive with the editor. The override gimmick is really cool and brings a new kind of strategy that hasn't been done before on the site, and there's a lot going on for a lap that only lasts 20 seconds. I know it's quite new but it definitely deserves more than only 10 rates.

UNK Volcanic Pyramid by @TheNudgyHampter
Took me a while to appreciate this but I think this is probably Nudgy's best track. The gameplay in this is really fun and the visuals are quite nice too. There're also some hidden secrets in this track which I think is a nice touch, even if it does nothing. I do think the beginning parts are a bit on the emptier side but the pyramid section more than makes up for it. Like Space Land, this deserves more than only 10 rates.

Rosalina Galactic Glacier by @NexusX
Nexus made a better Rosalina track than Nintendo and it's not even close. I think this track is awesome in every way and I really enjoy how much there was put into it. It's also quite fun to play, although Nexus if you're reading this the item set distribution is a bit skull emoji so please bring the 2nd set earlier lol. I definitely still recommend checking this track out though.

I know I said in the first post I wasn't going to include retros since I wanted to show track imagination, however I think this one can get an exception...
GBA Yoshi Desert by @coolioaziz
Idk what he did but Coolio absolutely cooked with the visuals on this one to the point where it is now my favourite track to look at on this site. This is on par with RHcks' visuals and I don't know if I can say anybody else has even come close. I never really cared for Yoshi Desert too much but I put this track at the top of my rankings for the CTGPPC But Good list. I probably would've picked Ice Cream Constellation if it wasn't this however that was mentioned in RHcks' message in the post above. His brother @-iz- also has very similar quality tracks but my favourite one Candy Cane Factory is also already mentioned but in Kernell's message 2 posts above this one. Check them both out because they're emerging as some of the best creators, and their sister @Qowwani might not be too far off either.

------------------------------------------

Funny coincedence but in the middle of me writing this Kernell dropped another banger track, which probably could've fit into this list but I'm too lazy to change it. Kernell Rally 1.
sunglasses1
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
People should play the game more (and get off the forum grind) because there are a lot of really cool tracks that people put a ton of effort into. Problem is that a lot of these go unnoticed or don't really get the attention they deserve, especially for newer creators. Whilst this isn't really true for the list I'm about to present, the purpose is to showcase some of the amazing work that goes into CTs, and hopefully encourage or inspire people to play the game and even create some of their own courses. Keep in mind this list is obviously going to be my opinion simply due to the nature of it, and these may not actually be the objective top 5 tracks on the site (nonetheless they're still pretty damn good).

Few rules: I'm not going to put retro tracks here since I want to show the imagination behind these original creations. I'm also not allowed to pick my own track since that would be biased.

The list is in no particular order:
------------------------------------------

MK5O Dragon's Fortress by Fways / @wqterbt
I'm sure a lot of people have already seen this track from CT Project, and if you haven't this is an indication you definitely do not play the game. There's a reason most people put this track in S tier when making tier lists, and I've even said to Fways that this could even be top 5 amongst official MK games if this was a real track. The track has a lot of variation and pretty much everything you could possibly ask for. Having 5/5 from only 15 rates is pretty criminal though, so hurry up and boost the ratings if you haven't already so newer players can find this easily.

STK2 Port Shy Guy by @Starl-
Currently the 5th highest rated circuit on the site with 4.9/5 from 70 rates and for very good reason. The track was made for the Summer TBC in 2022 and most people agreed the track deserved to win with an almost perfect 20/20. The layout is interesting, the aesthetics are really nice, and the track aged phenomenally. Starl- is a really talented creator and you can see exactly why. Saying this track is 'bad' just means your opinion is ass.

RHGP2 Horror Land by @RHcks
Staying with TBC winning tracks, Horror Land won the Autumn 2023 TBC with a score of 19/20 being held back by slight confusion in the gameplay. Looking past that and you have a really good track with what's probably some of the best visuals in the game. There's a reason RHcks is one of the more popular creators on the site if not the most popular, and tracks like this show why this is the case. This is currently 13th on the top rated page with a score of 4.84/5 from 62 rates.

GD Limbo by @Puff_with_a_gun
I was very late to this track but I gotta say I don't think I've seen the amount of effort put into a track this high before. It's not the easiest track to play since the gameplay is unconventional and the visuals hard to look at, and so the rating isn't as high as it probably deserves, but that's because it was based on an Extreme Demon level from GD. The track does exactly what it tries to do, and puts in a lot of attention to detail into it. May not be the best track as a track, but definitely is one of the best creations on the site because it's much more than just a track. One of my favourite courses which came from a relatively unknown creator, and is exactly why people should be talking about stuff like this more. Seeing people push the editor to its limits is truly fascinating to see. Amazing recreation of Limbo, could not get any better. Give this course some more love.

NDC64 Mushroom Mountain by @Nodac64
You can tell this track was heavily inspired by GCN DK Mountain, but it's still one of the most fun and interesting tracks on the site. The track has a lot of shortcut potential and is one of the more skill-based tracks because of this. Nodac hasn't made too many tracks, so I'm looking forward to see what other bangers he creates in the future. 5/5 from 28 ratings is pretty good, I think it deserves even more.

------------------------------------------

I could've spoken about so many more tracks which might've taken way too long, but hopefully this gets people talking about CTs more. I'm also interested to see what other opinions people have, so feel free to make your own Top 5 and send it here (retros are allowed since some change a lot, but don't send your own tracks for the reason I mentioned). Go play this game more and appreciate the awesome creativity fellow members have.

Have a good day ;)
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Report a wrong translation

Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
You PLACES 1st out of 82 in this race.

It should say:

You PLACED 1st...
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
5/5 on one views...

It should just say "one view"

Nexus / It's Time To Say Goodbye

Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Thanks for everything you've contributed to the site 🫑
and also thanks for :Macaco: and :LaMucca:
up6

/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\

Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia

Why do you always change the challenge difficulty to easy?


Most likely because the challenge is actually easy.

For example, I've seen some challenges recently that have a time limit of 1:30 requested as "difficult", but can be beaten in half of that without really trying. So of course we need to downgrade the difficulty.
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
To be fair the current rules are pretty outdated and at times unclear so maybe I should work on a new set (that totally wasn't proposed several years ago).
thumbsup3
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Now this is confusing. The validator said this exact feedback:

You're not allowed to make tracks on the same tracks as the Mario Kart PC multicup roster.

Track: Cheep Cheep Island R https://mkpc.malahieude.net/map.php?i=166549

Spoiler [ShowHide]
Challenge details
Complete the track in VS mode, in 100cc mirror class, with 9 participants, in medium mode, by falling at most 1 time, in 4th place or better, without being hit by a red shell or a poison mushroom
No teams
Name: Erin's Grotto
Difficulty: Difficult


This is confusing because the map was rotated, the music isn't the original, there are Goombas, there is custom music, and I'm not the only person who made the same track as the Mario Kart PC multicup roster! What's even more, it's the reverse variant!


Most likely the "R" wasn't seen by the validator, if you rebeat it I can fix it (challenges might be downgraded to medium difficulty).

Btw rotating the image doesn't count towards anything since the image is still technically the same, and the goombas and custom music are a bit debatable. It's mainly the R variant part that would let this slide.
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Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
BowserJr03 wrote:
The topic isn't for letting people know what challenges you have, it's about what challenges are allowed and if people have any questions around them.

thats not what i meant to do i was trying to get my challenge published cuz thats literally what the title is


You might not be aware of how the system works, but basically all pending challenges are put on a hidden log only validators have access to, so we can see it anyway.
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
The topic isn't for letting people know what challenges you have, it's about what challenges are allowed and if people have any questions around them.
thinking1
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Ice_Durple wrote:
BowserJr03 wrote:

Most likely a break or just busy with other stuff, tbh we've only got 1 really active validator atm.

We've also gotten a lot of challenges recently too, more than what we normally get. Yesterday when I got on there were 82 pending, I brought that down to 40 but it's back up to 57. I plan on doing a bit more soon but obviously I need to prioritise uni work.

Hope this helps.

Wait who is that really active validator called? Just wondering.
(Sorry if I am getting up in y'all's business, but I just wanna know, also thanks for responding to the previous message)


Nodac is, he's practically done like 90%+ of the challenges lately, so I think he deserves a break lol.
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Ice_Durple wrote:
Also, my 4 challenges have been in validation for like 5 days now, and I just put another challenge in validation, so I am wondering, what is happening? (Sorry if y'all are having a break off, but I just want an answer from one of the validators)


Most likely a break or just busy with other stuff, tbh we've only got 1 really active validator atm.

We've also gotten a lot of challenges recently too, more than what we normally get. Yesterday when I got on there were 82 pending, I brought that down to 40 but it's back up to 57. I plan on doing a bit more soon but obviously I need to prioritise uni work.

Hope this helps.
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
coolbaer wrote:
howjar daddy


Thank you for contributing to this topic. Unfortunately, you did not complete the challenge of "following forum rules" so I cannot award you your 20 challenge points. 8)
xd8
genius6
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
I added a 10th point regarding challenges on stolen courses, French translation should be soon ;)
thumbsup2
muscle2
clap2
up2
Messages 1101 - Golden Mario Golden Mario
vs34400 pts ★ Legend
battle6835 pts ★ Racer
Australia
Out of all of the criteria for rejecting a challenge, "this is a stolen track" is not shown in the list. i already explained in the comments WHY I stole the track AND EVEN GAVE CREDIT IN THE DESCRIPTION


Sorry that was me, I should probably update the first post so that it's clearer. I started rejecting challenges on stolen tracks since it became an issue after the topic.

Even though your case doesn't seem like you stole it on purpose I'm still not sure if I should allow it just to keep things consistent. I'm also not entirely sure what you meant by being 'forced' to steal it. DM me if you'd like to ask anything else related to this tho.

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