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/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
what are yall best circuits/arenas


Kinda got nothing to do with this topic, but if u wanna discuss you can make a new one
Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
No because there is no way you can beat it. It doesn't test anyone's skill, it allows the creator to get a free 20pts.

Also I updated rule 4 because I forgot to mention something
Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Hello Everyone ^^
I hope you are all doing well,

Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.


1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.

2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.

3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator :p )

4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.

5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.

6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.

7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.

8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.

9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously, it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.

10 - STOLEN TRACKS CAN'T HAVE CHALLENGES
If you steal another person's course without their permission, you are breaking the rules. Not only should you not deserve to have any challenges on it but it should be deleted. If the image was made by another person and permission was in fact given, then challenges will be allowed.


These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.

If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.

Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.

If you want, follow the topic in case you ever need to come back to this.

Goodbye ^^

Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,

Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.


1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.

2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.

3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment,  mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur :p)

4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.

5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.

6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.

7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.

8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.

9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.

10 - LES CIRCUITS ILLÉGITIMEMENT RÉAPPROPRIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Si vous publiez un circuit dont l'image a été réappropriée sans la moindre autorisation de la part du propriétaire légitime, vous allez à l'encontre des règlements du site. Non seulement votre circuit ne mérite pas d'avoir le moindre défi dessus mais il devrait être complètement supprimé. En revanche, si le propriétaire légitime de l'image vous a donné son accord pour l'utiliser, alors le circuit peut avoir des défis.


J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.


Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.

Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.

Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.

Au revoir ^^

Traduction faite par: Toad64 (points 1-9) et Wal68 (point 10), avec quelques retouches finales apportées par Wal68.
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Report a Stolen Track Here

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
BowserJr03 wrote:
Hi everyone :)

Recently we've noticed an increase in stolen courses, however there is currently no report system for it. Until one is made, I have decided to create this topic so that users can report any stolen images. Help us to take action quicker by reporting anything you see here. ;)

Mais ... on ne peut pas simplement utiliser Report / Signalement ?


You can, either works fine. If it's sent here it just helps me filter out the stolen tracks and I can easily delete a bunch of them in one go, so it's mainly for convenience.
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Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Hi everyone :)

Recently we've noticed an increase in stolen courses, however there is currently no report system for it. Until one is made, I have decided to create this topic so that users can report any stolen images. Help us to take action quicker by reporting anything you see here. ;)
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CTGP PC But Good TBC - Desert

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia

MODERATION SUCKS.

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
MODERATION SUCKS.

For five days now, I've been waiting for a challenge to be moderated I even cancellled and re-pended so it gets done faster. (it's a long challenge though it's three gold cups.)

I mean, moderators could be inactive though.


Sorry about the wait; 5 days isn't great but it's also not the longest wait tbh. Truth is we are also super backlogged with currently 115 pending challenges, and this is after I validated about 60ish in the last 2 days. Most of the validators are either inactive or are busy with irl things such as exams which is why there are so many pending challenges.

Not only that but validating challenges does take quite a while too, with all the playtesting that has to go on before a single challenge is validated, let alone 100+...

Btw cancelling and resubmitting generally doesn't make the wait time any faster. Also there is a difference between moderators and validators too.
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Something you HATE a lot

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Lol I'm Catholic 👀 wanna hear my opinion...

Look honestly I feel like the reason people don't like religion is because there are always those prominent people who use it to oppress others. As someone who has studied several religions, I can say that the way some people act does not reflect what the faiths support. I also don't agree with forcing religious views onto other people, especially on harsh levels. I think people can have their differences without being criticised for it.

Altho religion is kinda considered a "sensitive topic" idk if we should be discussing such things here lol. But as long as you have good morals and treat others well then you're fine by me, regardless of religion, gender, culture etc.
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Share Your Custom Decors!

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Wide Putin as Deco?

Should I start the xeno ?

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Since there's a post describing each entry I thought I might as well add some of my thoughts too.

Xenoblade 1:

Definitely the simplest one in the series since the original came out on the Wii. The combat is probably the weakest although still quite engaging (although spike damage sucks), having visions to change the outcome of a fight is really cool. I would say this has the best story (although not my favourite) with several plot twists and overall good characters, and the cutscenes here don't drag on at all unlike some parts of the later games. The soundtrack is also really good. I don't think there was too much to do post-game unless you really want to do the 400 repetitive side quests, which is why I think this is the weakest entry. The game is still an easy 9/10.

The exploration is also pretty good, and I'm surprised they were this large for a Wii game, even if a lot of it was empty walking because they didn't put enough landmarks.

Xenoblade X:

Haven't played this so I can't say but I heard it's got the worst story but best exploration. I-need-a-bigger-gun/10.

Xenoblade 2:

This is the polarising one, it's either people's favourite entry or least favourite entry. Admittedly the game starts off quite slowly (mainly first half of Chapter 2) both story and gameplay wise, there is quite a bit of fanservice, some characters are far from halal, the tutorials are infamous for being bad, and if you don't like gacha then you may not enjoy the blades system. But looking past all that and you have a story that's almost as good as the first one, with the plot being a little weaker but more focused on the relationship of the main characters which I was fine with. For that reason, the ending of this game is my favourite ending across any story ever told (the gap between the first and second stories are paper thin). Some of the characters in this are pretty memorable too.

The soundtrack in the game is easily the best in the series, even the people who don't like this game won't deny this fact (if you think Counterattack is good then lemme tell you there are much better soundtracks than that imo). The battle system is really complicated at first but is also the best one just because it's the most fun, although it's super easy to break. The reason I have such a high playtime on this is because trying to defeat enemies in as little time as possible is just awesome. The exploration in this isn't as large as the first one in terms of size but it had better quality exploration. This is my favourite XC and it's not even close.

Xenoblade 3:

Objectively the best game as a game, but super hot take here I didn't enjoy this as much as I should've. For starters, the story is the weakest one for me just because literally nothing happens until halfway through the game. I was dreading the story because all they'd ever do is walk and talk for 6 hours of cutscenes until you get to late Chapter 4, followed by more yap until late Chapter 5/early Chapter 6 (which is probably the strongest moment of the whole series I won't lie), followed by even more yap until the end. A lot of the dialogue is someone repeating the same word another person just said, and you see the same flashback like 13 times. The characters may have been well written but none of that matters to me if they're super boring. Something all the good parts had in common was that they contained a single character, and the story would've sucked worse without him. The villains are also awful compared to the rest of the trilogy, and the final fight is just slowly hitting a face for 30 minutes with unskippable dialogue. I get that it's meant to be dark and depressing compared to the other stories but it's just nowhere near as enjoyable, especially when they already did a phenomenal job. The ending is also kinda whatever except for when the final song plays.

Now once you do beat the really slow main game there actually is quite a bit to do and this is why the game is good. There are a lot of meaningful side quests which will keep you occupied for a long time. Getting "heroes" is also pretty interesting and some of them are great to have even if you aren't able to actually play as them.

Some other flaws is that the exploration isn't as good as I expected. Out of the trilogy this has the largest maps but it got super repetitive in some parts because it was just rock on either side the whole time, or it was super linear like in the Urayan mountains (they did NOT do the original justice). 2 of the 4 big regions kinda suck to explore, and Millick Meadows is shit compared to its equivalents Bionis' Leg and Gormott (to rub salt in the wound certain Lv 81 and Lv 90 Gorillas are not the same here). The soundtrack is good but I never got to appreciate it because every time you open the menu the song stops, and every time you skip-travel the song restarts, and also every time you skip travel you change the time so you'll basically never hear a night version of the area themes. These lowered my enjoyment quite a bit, I just wanted to listen to Erythia Sea in game without any disruptions. Also I'm well aware Lanz wants something a bit meatier by now.

But what really made me not enjoy the game the most was the combat. It felt way too reliant on chain attacks and they'd always go on forever, whilst pretty much making you feel like you're not even in the combat anymore. Each chain attack could last up to 5 minutes if you do a proper one, and it just becomes annoying seeing the same 10-30 second animations after every turn. I also prefer You Will Know Our Names or Kaleidoscopic Core over the chain attack music. It's supposed to be the most polished out of them all, and does use themes from the first two games well, but that's not really true. You can defeat the Lv 200 superboss in 10 seconds on hard mode (so it's even more broken than 2), but getting that OP just has a horrible grind far worse than upgrading Poppi in XC2.

I know I said a lot of crap about this game but it's still a solid 9/10 and my 2nd favourite in the trilogy ( 2 > 3 > 1 ).

--------------------------

Haven't played the DLCs for any game yet but they seem really good.

If I had to sum the good stuff up:
XC1: Best story + Dunban is over there
XCX: Best exploration
XC2: Best soundtrack and combat
XC3: Best side quests + best photo
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Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Roxas_971 wrote:
Thanks yaaa bowser jr !
I was interested in the beauty of the switch version, but the problem is the 60 EURO 💀

Since I don't see many promotions on this game, it's going to be difficult to buy it, but I thought there was a pack with all 3


Either I wait a looooong time, or I install the New 3DS version (hell no), or I use a PC emulator, what should I do ?


Yea it does seem quite expensive at first but the game lasts a very long time, and for a switch game maybe the best value for money. I spent 60 hours on main story alone for Xenoblade 1, and I've got 80 total atm. For 2 and 3 I have 272 and 110 hours respectively, no DLC yet either (2's playtime is definitely overkill but I just had that much fun with it).

The games will probably last you months, but you can probably use Dolphin if you wanna try 1 (will not play as well as the switch version tho).

I don't think there is a pack of all 3.
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Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Roxas_971 wrote:
Got 2 switchs, a 3ds, a laptop soon

Is the games good ? Where console  should I start ?

I'm a fan of kingdom hearts between


Yes, you absolutely should. The Xenoblade trilogy is my favourite game series by a long shot (I haven't seen X yet).

I assume you're talking about Xenoblade 1, which you would probably want to use the switch for. I heard they fixed up a lot of issues from the previous versions that make the game better to play, and obviously the graphics are improved which is pretty important for a game that builds a lot of atmosphere in its worlds (also Fiora and a future party member don't look like bricks so there's that). The story is easily the best one across any video game I've seen so far, but I'm not gonna spoil it because you can only experience these kind of things once.

You can also play the trilogy in any order, and it won't matter too much, and X is kind of its own thing so that can be played at any time. At most playing 3 without playing 1 and 2 will just mean there's a few references you won't get but nothing that's missing from the plot. If you do decide to play 1 first and you really enjoy it which you should, the other 2 are even better imo.

Low Effort Tracks

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
So I have noticed that a lot of complete mode tracks have almost little to no effort and the main thing I hate is that there are no walls making it VERY easy to skip a lot of checkpoints. I'm fine with no off-road tracks, but tracks with NO walls needs to be removed. I played a Mario Kart Wii complete mode remake and a lot of the tracks have little to no walls. that's all i have to say about these poorly made tracks.


Try playing the actual good complete mode tracks 🙏. You'll be surprised with some of the things people can create and the effort that goes into tracks that aren't stolen or internet images.
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Gamba

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
https://i.postimg.cc/hGBNPbzT/gamba.png
OK guys, educate me: Who/what is gamba?


Gamba was originally part of some animation I made for a school task back in October 2019. The animation involved a group of gambas smuggling red coins around Bob-omb Battlefield, but of course they had to be stupid in doing so, and hence why the design makes them look dumb. You can probably tell already but it took me about a minute to create. I unfortunately lost access to this (real :gamba: moment).

I can't fully remember what the first appearance in the community was, but it is likely that it was the Gamba battle course I made as a joke back on 26/08/2020, and people seemed to like it. The emoji was later added to the MKPC Discord server on 23/11/2020.

On the 24/03/2021, the GambaPOG variant was introduced, which used the same gamba shape and similar eyes, with another budget-cut open mouth being added instead. The emoji is only on Discord and hasn't been added to the site (yet).

Gamba has also been widely used as a decor on tracks including many RHGP tracks, and has many variations including Hard Hat Gamba, Sunglasso Gamba and Ruinas Gamba Roca Picuda to name a few.

I don't remember the rest of the Gamba lore but maybe somebody else does.
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Thoughts on Mario Kart World

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
It got released in 8dx like 3-4 days before it was released in Tour, but it was datamined for Tour well before that. It's a Tour track along with every other Nitro in the BCP that didn't have a prefix.


Anyway, MKWorld is actually really good from what I've seen since I haven't played it. The nitros are either the best or 2nd best in the series and the retros are surprisingly decent too given what some of the picks were. Whether it's worth the price is still debatable and I don't think I'll be getting the NS2 anytime soon, but if a friend does I'll be looking forward to playing it.
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Report a wrong translation

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
You PLACES 1st out of 82 in this race.

It should say:

You PLACED 1st...
Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
5/5 on one views...

It should just say "one view"

MegaGaming Club

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Aw shit I'm 19, looks like I can't join the MegaGaming Club!
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(Fanfic) Tears of Aeons

Messages 1076 - Golden Mario Golden Mario
vs30719 pts ★ Legend
battle6835 pts ★ Racer
Australia
Messages deleted and accounts banned
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